FilmdirectionFX gave me the opportunity to make lookdev and lighting for the full sequence in Cosmoball by myself. Production started from shading the alien ship where the story is set in. My work included making light concept and finding the right lighting patterns for each position of the main character (captain) of the sequence.
Lookdev materials of the captains suite were made mostly procedurally with different masks and texture tiles.
Thanks to my awesome filmdirectionFX team let it all happen.
https://film-direction.com/